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RotationalSpring

A force that rotates a physics body back to target Euler angles. Just as a spring translates a body to a particular X, Y, Z, location, a rotational spring rotates a body to a particular X, Y, Z Euler angle. Note: there is no physical agent that does this in the "real world"

Overview

Options
Methods
applyForce
getEnergy

RotationalSpring(options)

Constructor Parameters

options

Object

options to set on drag

Methods

applyForce(targets)

Adds a torque force to a physics body's torque accumulator.

Parameters
targets
Array.Body
Array of bodies to apply torque to.

getEnergy(targets)

Calculates the potential energy of the rotational spring.

Parameters
targets
target The physics body attached to the spring
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